Monday, May 25, 2009

Blog of Games for Children

*Where's the Monster?

Everyone covers his/her eyes, counts to 20, then opens them. After everyone has opened his/her eyes, he/she searches for the Monster! After 5 minutes, the children realize that THEY are the true monster. Every time they've been mean to someone, every time they've lied, every time they've done something they wish knew they hadn't, they gave up their humanity just a little.

(Note: This game invented by a young Rod Serling. He was borderline creepy, even then.)


*Space Aliens vs Indians

Half the children pretend they are peaceful Native Americans (hereafter referred to, incorrectly, as "Indians"). These children take part in various cultural ceremonies, which mostly involve talking in slow, stilted English and not using correct verb tenses. The other children are the Space Aliens. They land and quickly destroy the Indians with their far superior weaponry. When only 1 Indian remains, the Space Aliens teach that Indian their secrets, and they all build a pyramid together. BECAUSE IF YOU THINK ABOUT IT THERE IS NO WAY THAT HUMANS COULD HAVE BUILT THE PYRAMIDS. The pyramids are just too complicated. Space alien technology must have been involved.

(Note: This game educates as it entertains.)


*TAG Body Spray® Tag

One child is "it." This child is given a can of TAG Body Spray®. The other children are given a 10 second head start. The child who is "it" tries to cover the other children with TAG Body Spray®. This game can be played for hours and hours. If the children run out of TAG Body Spray®, they must beg their parents, forcefully and repeatedly, for more TAG Body Spray®.

(Note: This game invented by Proctor & Gamble, owners of TAG Body Spray® and its subsidiaries. )


*Sticks and Stones May Break My Bones

One child is the "Geek." Everyone else tries to hurt this child as much as possible without actually physically hurting him/her. This game never really ends until the "Geek" either gains the psychic abilities he/she always suspected lay dormant within and exacts a horrible revenge, or he/she becomes a blogger, and hides the past in a thick blanket of sarcasm and feigned elitism.


*Historical CryptoFeminism

For 3-5 children. Children search works of antiquity for early evidence of feminist thought. ONCE AGAIN, ANY EVIDENCE OF SUCH MODERN VIEWS AND MODES OF THOUGHT CAN ONLY BE EXPLAINED BY SPACE ALIENS.

(Note: This game edutains as it entercates.)


*Jab In The Eye, Kick In The Teeth

Should never, ever be played. Please, please never play this game.


*Potato or Boulder?

One child, the "draw-er," draws a picture of either a potato or a boulder. The other children must collectively decide if the picture is of a potato or of a boulder. If they guess correctly, they get the pleasure of a job well done. If they guess incorrectly, then they know that at least they learned valuable communication skills that will help them for the rest of their life. Someone new is now the draw-er.

(Note: This game is hours of fun.)

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